slick game. coulda used more obstacles or things to dodge to keep things interesting throughout the run
ObviouslyTopSecret
Creator of
Recent community posts
Yeah 😩 the lag spikes have something to do with the cameras collision with those box assets at the beginning of the game. Only noticed it after I had submitted and it was too late. And haha, there was supposed to be more mechanics involving the gun and killing the enemies but I wasn't able to get it done in time. It was basically a solo project (aside from the rig/animations) and I was literally learning Godot and gdscript for the first time while modeling the characters and whatnot 😅.
I submitted a game to the game jam, even before they pushed the submitting time back by an hour. Idk if uploading extra version for the web browser got me disqualified maybe? Or if i did something wrong in the submission process.
Here's a link to my game https://obviouslytopsecret.itch.io/john-slick-red-shell-revenge
And here is proof of my original submit time, in case there's a mod or admin that can check its out for me
