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Yeah 😩 the lag spikes have something to do with the cameras collision with those box assets at the beginning of the game. Only noticed it after I had submitted and it was too late.  And haha, there was supposed to be more mechanics involving the gun and killing the enemies but I wasn't able to get it done in time. It was basically a solo project (aside from the rig/animations) and I was literally learning Godot and gdscript for the first time while modeling the characters and whatnot 😅.

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Well fantastic work for solo work in the time frame on a new engine! 

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Oh wow, same here! Check out my submission, I wasn’t able to finish it the way I wanted it to be but it’s a nice little demo. Apart from being a software dev for 10+ years I had no prior gamedev experience so I had to learn how to do everything in Godot. I’m pretty happy with the result though, I think it’s awesome. And the fact that this is your first game too makes your attempt even better!