Thanks for checking out the game and for the detailed feedback :D
- I really liked the idea of having bookmarks unlock outfits and different interactions, I'm glad it came across well even with only two.
- I realized from the comments that there aren't enough clues for the third ending (there are only 3 right now), I think the only important dialogue "hidden" is talking 10 times to Koyori, or in the morning of the last day, but even then I think adding more Ina dialogue will help with this in V2 (I really liked this project and plan to update it after the jam ends).
- I really want to add sound and am currently looking into it, given the simple style I'll use this opportunity to learn more about 8-bit music.
- It depends, it is intentional for it to stay at a specific aspect ratio since I didn't make it in a resolution that scales cleanly and "solved it" by having it scale at specific values (2X, 3X, etc), but I have seen on some devices it "scales" by leaving a margin of another color that is not part of the game window and the sprites just exist outside of the game area, that part is not intentional xD
- They are indeed holocoins! I ran out of time before adding the coin counter so there is no indication that one has them, but I agree that adding one will help a lot.
- Buying the meal at a specific time after the Bijou event gives you a different meal, the special meal affects the ending just by having it.
Again thanks for the detailed feedback and for playing the game :D


