Honestly I doubt they unlisted it to manually review, its more like "oh we have very little time, lets do this to buy time" as they can then try to figure some long term solution out. The deletion of content that dont abide by laws to begin with is kinda an aside, more of a sanitation thing which might help protect them if they're to be reviewed externally later or make a case for why Visa/Mastercard should allow the site to use them as payment processor.
I'm not arguing against this being about the UK law and payment processing, but its way more aggressive and a level above incest content, and more about adult games being accessible by minors at all. Unfortunately we'll either see heavy region locking, or requirements to identify with government ID's in the future, something that no sites really have the infrastructure for and is so incredibly unsafe security wise. And lawmakers and lobbyist KNOW this, which is why they're pushing for it as it means effectively banning it on the pretense that "oh they cant comply"
pixelkhaos
Recent community posts
You're diverging from the subject of "why are adult games unlisted" to talk about incest themed games being deleted.
Both are moderation sure, but they're not the cause for one-another. The point was your original post talked about how it had to do with direct payments, to which I listed games being unlisted regardless of.
You're holding separate conversations and probably mixing them up.
I think you're confused.
I'm listing games that are unlisted from the tages/search with different payment types.
No games so far seems to have been completely removed from what I can see.
Eternum and Once in a Lifetime both have incest themes (step-sister but whatever) and are still available directly, but also search unlisted
I dont think thats the case either, entirely free games are also unlisted along with games that require payment, games that have optional and games that have payment options. All of them are unlisted unless you have a direct link.
I think its a bit messier than we think, because there's like 10 games shown for me under Adult, where I know there should be waaaaay more that arent necessarily NSFW
Oh an another optimization could be to instead of using a full image per frame, you could use smaller separated images, for example for characters, in the SpriteManager. Then use those sprites with Layered Images for composition.
Having a spritesheet of character images, per character, would also help in the future where you might want to make changes, or support different outfits or such in an already existing scene, without having to render the entire scene :)
Spritesheets will be especially useful for UI elements or other extra resources
https://renpy.org/doc/html/sprites.html
https://renpy.org/doc/html/layeredimage.html
First off you may want to look at using smaller image/video formats, avoiding PNG and instead using jpeg where you can, or even webp for high quality but tiny size (). For video webm is a good choice but can be a bit difficult to get in good quality (mostly issues with high contrast).
ffmpeg, either command prompt version or a GUI version will be very useful to re-encode and compress! This is a mouthful, but it does cover some optimal commands for ffmpeg https://www.reddit.com/r/visualnovels/comments/7yq1wa/tutorial_how_to_save_space...
But the main thing from renpy is using build.archive and build.classify, as archiving does compress files into archives, but it's not necessarily super optimized on its own, which is why doing the heavier compression beforehand is better.
However, by not archiving, you are keeping the game open to run on future platforms, but not really something you'd need to worry about as it stands now.