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SeductGames

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A member registered Mar 31, 2025 · View creator page →

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Merci beaucoup Louis-Philippe pour votre retour !
Je suis ravi que tout fonctionne désormais correctement 😊
Merci aussi pour vos encouragements, ça me fait très plaisir et ça motive à fond pour la suite de SeductVille.
Je prépare déjà les prochaines mises à jour avec plein de nouvelles choses à découvrir...

Très bon week-end à vous également et à bientôt pour la suite de l’aventure !

Bonjour,
Normalement les sauvegardes sont récupérées automatiquement. Si ce n'est pas le cas, il faut copier le dossier "saves" dans le répertoire "games" de la version 0.2 et le placer au même endroit dans la v0.2.1
Tenez-moi au courant si tout est bon.

Thank you so much for the feedback — it really means a lot!
And I truly appreciate you taking the time to test this new version 😊

Yes, some dialogues (like with Maria) were deliberately cut for now, because their continuation involves introducing new characters — both interactive and background ones. I felt it was better to let the player first get a feel for the existing characters before expanding further. But no worries: it's definitely coming 😉

Same goes for the couple at the café — just like Maria, they're here for the player to get immersed... but there is indeed a continuation planned that will include them more directly 😏

As for Sylvia, Christine, Kendra, and a few others: you're absolutely right — there are subtle hints scattered throughout. Some dialogues might seem casual, but they definitely hide clues for what’s coming 😁

And yes — a Steam page is in the works! I’ll be sure to share the link as soon as it’s ready.

Once again, thank you so much for your message. These kinds of comments are incredibly valuable and help shape SeductVille in the best way possible 🙏

Un immense merci pour votre retour et vos encouragements ! Ce genre de message fait vraiment plaisir et m’aide à faire évoluer le jeu dans la bonne direction.

Concernant les visuels, plusieurs rendus ont été retravaillés pour la prochaine version, notamment pour améliorer la cohérence graphique et moderniser certains éléments.

C’est vrai que certains personnages utilisent des assets plus anciens — il s’agit de modèles que j’ai déjà utilisés dans des projets personnels, auxquels je suis un peu attaché 😅 Mais j’ai travaillé à les moderniser pour qu’ils s’intègrent mieux au style général.

Pour ce qui est du français, c’est en fait assez naturel pour moi, car je suis francophone. J’écris les dialogues directement dans les deux langues, sans traduction mot à mot. Cela permet parfois d’avoir des variations intéressantes entre les versions — si l’on s’amuse à comparer les deux langues, on peut remarquer que certains dialogues sont très différents, même si l’idée générale reste la même 😊

Merci encore pour votre retour ! La prochaine grosse mise à jour arrive bientôt, avec plein de nouveautés visuelles, narratives et interactives. J’espère que vous la trouverez à la hauteur du potentiel que vous avez perçu !

À très bientôt dans SeductVille !

Hi!
Thank you so much for your feedback and for all your very constructive remarks — I really appreciate it, and it’s incredibly helpful.
I’m currently working very actively on a major new version of the game, taking into account all the feedback I’ve received so far.
Here’s a quick overview of what’s already been improved in version 0.2.0:

  • Graphics have been redone in 1080p, with improved resolution and reworked lighting for more realism.

  • The game will now be fully in English by default, with French available as an optional language.

  • I’ve added time-skip options at key locations (apartment, beach, park...) with short scenes to go with them 🙂

  • The SeductDex has been improved for better character and progression tracking.

  • Naya and Celine's scenes have been completely overhauled for better flow and realism.

  • Other characters have also received scene improvements.

  • The point distribution system has been revised for clarity.

  • And of course, there are a few surprises coming in this next version...

This big update should be released by the end of the month. I’ll make sure to keep everyone informed as soon as it’s available.

Thanks again for your support — see you soon in SeductVille! 😊

I'm contacting you regarding my game published on itch.io, called SeductVille. It appears that the game is no longer indexed in search results or visible in the site’s browsing section.

I've thoroughly checked the game page settings and followed the guidelines in your Getting indexed on Search & Browse documentation. As far as I can tell, everything is properly configured: the page is published, tags are set, it's not marked as private, and files are uploaded.

However, even when searching directly by the game title, it doesn't appear.

Could you please let me know if there's any reason for this de-indexing, or if any action is required on my end to make the game visible again in search and browse?

Thank you in advance for your assistance.

Email support request: (277273)

Game page: https://seductgames.itch.io/seductville

Sorry about this; it was just a comment to let the user know they weren't alone in this. I'll give support time to respond, and if necessary, I'll make my own post.

I have the exact same problem.

(1 edit)

Thanks for your feedback. I'm currently working on the new version of the game. I've completely changed the UI to avoid all these translation issues and some miscellaneous interactions. Furthermore, the new version will be entirely native in English, which will also help resolve some issues.

NTR is completely avoidable in the game; you are warned before the scene.
A new clearer visual will be available in the next version (currently text version).

Hi! Thanks for the feedback.
We'll work on the text to describe the game in more detail.
The player follows the story from just one POV.