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A member registered Sep 05, 2023

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Maybe you could argue that the bad ending is bad for a reason, and the good ending is good, and that's the message, that violence is bad. But even then, you get more content for the bad ending, and the rest of the endings feel more like an afterthought. The game is designed to exponentially reward you with content for pain, and that's why it feels less like a game with something to say, and more like a torture simulator. 

If this game has a message, it gets lost in the meaningless violence. There's a difference between being edgy but having something to say, and just endorsing violence for entertainment. 

OHh my god i made an account just to comment this is the first fucking game that ever gave me REPEATED chills you're an amazing game dev holy shitt