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tsevelev

24
Posts
10
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A member registered Jul 05, 2025 · View creator page →

Creator of

Recent community posts

Very useful, very nice. 

Gaudily attired nomads in sunglasses, riding oversized flying human brains. Excellent. 

Thanks! Glad you like. 

Thanks! Now I'm trying to sing it to the tune of "TMNT". 

Thanks! 

Very nice. Good mood, nice art, great tables' design. Will visit again. 

Very nice, I especially like the Urn's powers. 

Thank you so much! 

It is hilarious that they added Dragonlance novels. 

Very nice. I like the use of fonts and how organized everything is. Gives a Pratchettesque feeling from the start. 

I think that the final fate of the Witch should be an interesting aftermath to a game. Does she end up the last and only Unmortal? Does Death liberate her, because Death is nothing if not professional? Choices, choices! 

Curses! You have uncovered the deepest secrets of the Hermetic Order!!! 

Glad you like it, and yeah, I get what you mean about the disconnect. 

Aha, understood!

Thanks! Glad you like them. :)

Pretty good. One thing I would do, mechanically, is make the Table of Events a d12 table instead of 2d6 - this would simplify the first 4 results. Instead of rolling an extra d4, just use the roll that you already have. 

Excellent adventure, now I want to make a random table of futuristic basic gear, starting, of course, with a grappling hook. 

It was intended to be a little Leiberesque tongue-in-cheekery, but I see your point. 

Thanks! In my game, I'm planning to have the Lady command the skeletons to attack whoever is next to them, so some of them will fight the PCs and some will chase the cultists. Other options could be "skeletons only obey the Lady and freeze in place until she commands them", or "skeletons obey the cultists unless the Lady's orders override". Or whatever you come up with, which will probably be more interesting! 

Good cover art, stylish description of eye effects, all the information marked clearly on the map itself. Excellent design, no notes. 

Some good stuff here. Spiders and magic starships are, generally speaking, cool. 

The random encounters table could use some work - either add some results, like different kinds of spiders, or shorten it like "1-3 - spider, 4-5 - spider swarm". 

Aww, thanks! Hope it works for your games :) 

Definitely some promising stuff here. A war between houdrhold items is fun. The Spice Elemental makes me think, what other kinds are there? A Sugar Elemental? An Everything Nice Elemental?

I'd prefer a more readable left-to-right layout, though.

Thanks! Everyone needs some skeletons in their game. 

Layout was finished in the last hours before deadline, I guess it shows. Next time I'll run a readability test for sure. 

What I like about this adventure is how easily hackable it is. I imagine running it with a Minotaur, Comrade Napoleon, Kaa, and Bugs, and I like how it looks in my head. 

Looks like fun, will try it with my group.