New month new dev-log!
During past month I not only released version 0.4.0 for testing, but I also continued the development for next version (0.5.0).
You can check out the full update on itchio, but keep reading for a quick preview.
Main new features and changes are:
Tower defense mechanics completed
Now there are towers that attack enemies automatically at the beginning of each turn and mini units that you can send to a destination target.

Weapons and shot modes
Now units and structures can use different weapons and there are 3 different types of shot you can choose when attacking an enemy.
New tutorial look & feel
New design for all tutorial panels, which makes them easier to easier to spot on screen.
Plus several other new features and changes that you can find in detail in the full article.




























