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RARARA!: Series of Dreams's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Story | #36 | 3.706 | 3.706 |
| Creativity | #214 | 3.353 | 3.353 |
| Aesthetics | #214 | 3.706 | 3.706 |
| Horror | #267 | 2.706 | 2.706 |
| Enjoyment (Best Game) | #276 | 3.059 | 3.059 |
| Sound Design | #309 | 2.941 | 2.941 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What game engine did you make this project in?
Ren'Py
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Comments
That was... a truly bizarre and interesting experience. Very unusual narrative framing, the way the story begins without beginning, explains very little, and constantly shifts perspectives, truly felt dreamlike. I also like that you can just sit on the bed and fall into another, even weirder dream. I enjoyed exploring the house; the descriptions and lines from the character were very well written. I also kept hearing a cat's sounds in different rooms - not sure if it was intentional or not, but it definitely added to the feel of confusion and disorientation.
Loved a small flourish with the uncle's corpse when you enter the kitchen (and the art overall). I felt like the ending would have used something like this, too: I was really curious to see the cat and/or the monster in the end, but instead only got the black screen.
Overall, very nicely done! Thank you for the game :)
I really like how the story and world is laid out in this game, I think It could have used just a tad more work to connect everything together in the beginning but it is well structured. One thing I have a problem with is every room displaying the same dialogue over and over again after you choose an option and then come back, I think it would have felt less tedious if you only got the new room dialogue one time and then got the options right away instead of having to skip through the same room dialogue 5 times exploring in an area with a main room. Still a good game though and I could see the effort put into it, great work!
An interesting concept! I will say I got a bit lost after exploring every room twice with no changes (how do you get into the barn??), but I'll probably come back to try and figure it out myself :)
Thank you for playing, Lady_Ellhorn. I apologize for the delayed response. I'll add a guide to the page this week. Try to check your inventory regularly and the dialogue for clues if you still want to play it. Again, thank you so much for trying it out!
I really liked the constant sound of rain in the background.
It felt like exploring a dark cabin on a stormy night — and since that’s actually what the story is about, the sound fit perfectly!
The protagonist’s voice reminded me a bit of the villagers from Minecraft (but strangely enough, it kind of worked — really!).
From the images shown in between scenes, I could tell you put effort into drawing from different angles, which made the intro feel almost cinematic.
The color palette was great too.
Overall, it reminded me of the escape-room Flash games I used to play as a kid — such good memories.
Thank you for making such a wonderful game!
Thank you for liking my work Arrokoth486958. Thank you!
It’s a really creative visual novel. I like how you can interact and explore freely while still following the story. The art is beautiful, and even though the plot is a bit confusing at times, it’s still very interesting!
Thank you! KaoludKung!
I enjoyed it quite a bit! The story did get me a bit confused, but I find the game pretty fun (and funny). Especially since the main character keeps hitting the Walter White pose....

Thank you, TheGamingRedCat for trying out this game, you made my day happy!
I loved the game! I really like visual novels, this was genuinely great!
Please consider playing my game too; I would love to hear your feedback!
Oh, I see silly ferret with a silly mustache! Imma play your game! I'm just going to finish eating my burger first. Thank you Ferret Mustache Studio for playing my game!
Man, you genuinely made me laugh out loud here, haha!
I'll have to come back and try to beat it later, but I experienced a bug where no screen popped up in the tool shed for the mixing minigame. Which sucks because I was enjoying it!
Hey man, thanks for your report and I’m sorry that you encountered that bug. Based on what you have described, that the mixing minigame pop-up does not display when connecting via the Tool Shed. In this version of the game the toolbox does not yet have the mixing minigame scene, which is why no popup emerges. One reason is that I'm lazy. I'll update the game. ANDDD THANK YOU SOAAPP BOY FOR PLAYING AND HAVING FUNN!!!! I HOPE SOMEONE BUY YOU A SANDWICH!!!!
So, my guess is Rudy died at the end? But then didn't? I don't know, but still a fun game!
Thank you, Pseudoku, for trying out my game. It means a lot that you took the time to follow the story closely. Thank you.
Well drawn art! That was a really engaging visual novel. I didn't fully understand the ending, but overall, nice work!
Randomloot, thank you for trying out my game. I really appreciate that. Thanks man. Here's the ending if you are still confused:
I see. Thanks
Everything is hand drawn, you got my respect and also good game with many options.
Thank you, Light Erkek. May you be lucky and prosperous for the next thousand years.
I found the minecraft villager sound funny.
Thank you for playing KingdomPots! You deserve to be rizzed by a Minecraft villager.
Cool art and overall style!
Thank you, Sparrow Arcade!
Enjoyed the game! Reminded me of those older point-n-click adventure flash games that I would spend a good time playing. I like that the game didn't take itself too seriously as well but still managed to retain it's atmosphere and story
Heyy man, thanks for playing and for the thoughtful comment. It makes me happy to see someone appreciate this short game.
okay nice
Cool game! I liked the story. The sound get's a bit repetitive, though.
Thank you Eri! That means a lot! Imma reflect on that sound part.