A noble goal indeed! Best of luck refining this concept :) (have you ever attended/seen recordings of GAConf?)
Lady_Ellhorn
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Delightfully atmospheric! I found myself drawing maps to make sure I could keep track of where I'd been. That said, I found the timer mechanic poorly indicated - I thought it was just a low-light effect at first, and it got downright near impossible to play near the end. Is there any way to recover that and keep going? Because I don't see a way to find both people in this maze without just playing again and again.
I was pressing the right buttons at what I thought were the right times but input registry seemed really hit-or-miss, heavy on the miss. There seems to be some disconnect between the UI (visuals/audio) and the actual gameplay, I've had similar issues developing rhythm-type games myself (though maybe I'm missing something not typically being a rhythm game player)
I understand that - I do the searching, I find information on the entity, but then there's no information on how to deal with it. Also, how closely do I have to follow the format of the original email? Because that's a lot of potentially mess-uppable typing in what players are convinced is an urgent situation.
(also, out of curiosity, how familiar are you with Hunter: the Reckoning?)
I feel very lost? I understand and am interested in the basic premise, but I can only find two websites and neither of them seem to have the information I need (I can figure out the entity but then there's no information on dealing with it, which even if I found it I'm not sure how to format the email response). Am I missing something?
The issue is you often need information off multiple commands that don't fit on the same screen (if you can remember what both of those commands are), that or you mess up/don't understand how to input a command and it pushes information you need now or later off the screen. Regarding the decoding bug, it's possible I was missing a step because I was trying to follow the example on the screen and missing other information I needed? Let me know if you ever want to run a live playtest, I'd be happy to show you how much I rely on available reference :P


