Took me few tries to get hang of it, and then a really long suffocating back and forth to win, but got the upper hand. Really neat game, like my only real nitpick is that it was super hard to get what was going on at first, even if I tried my best to actually read, but once you get into a 1v1 position it becomes lot easier to actually learn whats going on. I feel that the game is slightly too reliant on rng, BUT I suspect this is purely because I had to watch my only opponent get 3 threats and needles with 0 fingers cut, while I was there sitting with only 6 fingers. I did end up winning, and it felt good and fun, so; What do I know, the game feel works \o/ Ambience was nice and style really consistent with the vibe. (Also props for having an Unreal game which actually didn't set my GPU on fire.)
Great work on this! I can see this being developed further even, but works just perfectly like this.