Dully noted. what about the combat in particular was weird or felt off? And also I'm wondering about getting out of harm's way being difficult? Is there a situation you came across that made it clunky to dodge?
Also this "pressing the regular attack buttons interchangeably was more than enough." Did you not need to use any charge moves? What about the combat was somewhat weird to get? And did you play the demo again?
And as far as performance, was there any lagging or framedrops at any rate when an enemy got destroyed at all?