Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

innvoation: I liked the idea of upgrade carts, you took a simple upgrade system and made it even more strategic, especially with the turrets, you had to choose a good spot.

execution: the game was fun and casual. I wish I had the ability to shoot myself and the turrets were the only ones with the autoshoot, but overall it was fun.

polish: the gameplay was a bit laggy, and the 3d models were simple, but the main menu was good, and the gameplay was fun.

(+1)

Regarding innovation, I really don't think I have anything that different from some big games, but I wanted to convey a concept, taking a little bit from each game that I'd like to have in one. We have many ideas in a project that can become very ambitious, from weapon and equipment synergy, to the map where you choose your own path with events, dividing the game into acts and even having an endless mode; we have many features that I haven't even been able to give a taste of yet.

Execution, polish: the game will undergo a visual rework; we have the idea of making (Act 1) a black and white map with enemies, VFX, player, etc. Anyway, I apologize for the not-so-pleasant experience, I am immensely grateful for the feedback and praise, we will work hard to keep this project going, I hope I managed to show at least a little of the path we are taking, again thank you very much for your comment, it means a lot to us <3

(+2)

what do you mean by "not-so-pleasant experience", fun wise this game was really fun, I love roguelikes/lites and games that make you upgrade and evolve, this game did it well, it was just rushed in a 2-week deadline, like every game in this jam. and im sure with time and effort this could be a great game 😊

(+1)

Sometimes a small translation error can occur, I apologize. I'm using a translator; only the other developer is fluent in English, I'm not sure if I expressed myself in the best way. xD 

Foi mais no sentido de ( desculpa pelos travamentos, HUD um pouco bagunçada, coisas nesse sentido ).

I really appreciate your understanding and I'm so happy with your comments, it encourages me even more <3

Thank you kindly.