Regarding innovation, I really don't think I have anything that different from some big games, but I wanted to convey a concept, taking a little bit from each game that I'd like to have in one. We have many ideas in a project that can become very ambitious, from weapon and equipment synergy, to the map where you choose your own path with events, dividing the game into acts and even having an endless mode; we have many features that I haven't even been able to give a taste of yet.
Execution, polish: the game will undergo a visual rework; we have the idea of making (Act 1) a black and white map with enemies, VFX, player, etc. Anyway, I apologize for the not-so-pleasant experience, I am immensely grateful for the feedback and praise, we will work hard to keep this project going, I hope I managed to show at least a little of the path we are taking, again thank you very much for your comment, it means a lot to us <3