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(1 edit)

That jumpscare was crazy ! :D
( After jumping in my chair for the first time, I tried to see how far I could push it before I need to scare it away, and it scared me again :D)

Some pity timer for attracting those angler fish would be nice, multiple times I got locked into attracting them with 1-3 clicks and had to scare them away, running out of energy - on that note, the out of energy animation was cool!

The angler fish goes away when it doesnt hear something for a while, I wanted the player to not get greedy and call all the fishes constantly.  The intention was that the player has to wait for him to lose you (which is also risky because you lose power). After playing a bit more I realized that I should've made him go away way faster. Perhaps I'll update it a bit so the angler fish leaves faster.

Oh, I think it's fine then, just missed the part where the monster goes away on it's own