I got some serious like spikes for the first 20 secs then smooth sailing after that! Loved the slick slide dancing turtle anims and art! The shotgun knockback boost while not needed for most of the parkour was pretty fun to play around with for speedrunning! I am glad I made it to the top!
Viewing post in John Slick: Red Shell Revenge jam comments
Yeah 😩 the lag spikes have something to do with the cameras collision with those box assets at the beginning of the game. Only noticed it after I had submitted and it was too late. And haha, there was supposed to be more mechanics involving the gun and killing the enemies but I wasn't able to get it done in time. It was basically a solo project (aside from the rig/animations) and I was literally learning Godot and gdscript for the first time while modeling the characters and whatnot 😅.
Oh wow, same here! Check out my submission, I wasn’t able to finish it the way I wanted it to be but it’s a nice little demo. Apart from being a software dev for 10+ years I had no prior gamedev experience so I had to learn how to do everything in Godot. I’m pretty happy with the result though, I think it’s awesome. And the fact that this is your first game too makes your attempt even better!